There are several extended or not standard uses of Helix Toolkit in
Note that there are some blank space on each face in that design; two layers were added: one with geometry of each letter (with hit testing disabled) and on top of that another transparent layer which captures click/double click event.
By holding SHIFT and rotating
HelixViewport3D the performed transformation will be rotation around screen perpendicular axis:
(LinesVisual3D) are removed when
CameraChanged event is fired. When manipulation has ended they are added again.
Achieved by synchronizing multiple
|Hidden Line||Not Hidden Line||Transparent|
Sorting is enabled when transparency detected.
It may be hard to select entities that are rendered as lines, as available space for hit detection is around 1 pixel (width of the visual line).
This is achieved by simulating mouse hits in circular patterns around the cursor every time
FindHits() returns an empty collection.
There are some other cool features in